First: Yes, we were down. No, we didn't like it either. And yes, we should be back to normal shortly. Here endeth my tale.
On to Guilty Gear XX (X2, Igzex, whatever). I first played this sucker at this year's Anime Expo, where I pissed people off with May and my endless Guile-like cries of "summahsal!". I loved Guilty Gear X, so the opportunity to get the second round of an established Guilty Gear player-Mikey, the Korean master of GGX and XX, is also known as Crackpr0n... love him or hate him, he's gooood-was too tempting to pass up. Free play at an arcade? Sign me up!
I can't say much positive about the game's balance, but damn, I still love it. The character designs and the animation are both damn beautiful (notable exception, the drawing of I-no on the Japanese box art is butt ugly), and Faust is my favorite character in a fighting game, like, ever. Just based on style. And the fact that I want Mikey to cosplay as my Faustino so I can throw him out of a paper bag.
The gameplay is just under the radar for me; it's simple enough that I can just pick up a random character, learn one or two of their moves, and do pretty well. It's also got complexities that people keep explaining to me but I know I won't be able to do without sticking $20 worth of quarters in there. Knowing when to Roman Cancel or Yellow Burst instead of waiting to blow off that super at the end of a future combo? False Roman Cancel? Impossible Dust? I can't do that crap. I just wanna hit punch and watch the whale come out (Rock on, May!).
I realized something else when I was playing PS2 GGXX, though. Had nothing to do with the game itself, and had everything to me. I can't play fighting games without a good arcade stick anymore. I can't even imagine Soul Calibur 2 on the PS2 controller, because I will always hate the standard PlayStation D-Pad, while the analog stick just doesn't cut it. I used to be satisfied with the old Japanese Saturn controller for fighting games, and the Fighting Pad for the Dreamcast worked on those same principles.
But after playing Capcom vs SNK 2 on Xbox Live, I started realizing that I hate controllers for fighting games. It wasn't just the Xbox controller, either. It was just frustrating using a d-pad just so I could talk. I wanted to pull out the X-Arcade or anything that would offer a better experience than the D-Pad... but alas, it was not to be, I stuck with the headset and got my ass handed to me by someone whose moves I could read a mile away... the dragon punch motion was denied to me by a d-pad, and when I play wakeup games with Joe, I like those few frames of invincibility.
But yes. The next gaming purchase I'm going to make is going to be a decent arcade stick, followed by GGXX or Soul Calibur 2 (whichever comes first).