Here's an excerpt of some more news from last week that caught my eye:
(The Day.COM)--Like many in her generation, Leslie Lund likes nothing more than all-night video game sessions in which she builds armies, destroys villages and shapes the future of the world. But the 20-year-old is also part of a little known subgroup - women gamers.
The Entertainment Software Association found that a surprising 26 percent of video game users are women over the age of 18, confirming what many "game girl" advocates have long argued: Women love video games.
At the same time, they say, game makers haven't acknowledged that players aren't just young and teenage boys who want to shoot, terminate, and conquer their way to virtual victory, all the while using female characters with unrealistic curves and tight clothes.
While girl gamers are always crying out for respect, in recent weeks I've been seeing more and more articles like this, and it bears inspection on both the professional and personal levels... at least, I think so.
So recent surveys say that the girl gamer population is rising--which is only natural as video gaming passes further into the mainstream. After all, Sony recently shipped its sixty millionth PS2 (no, there aren't that many actual PS2s owned) and video games are just plain everywhere across popular culture. And yet all walks of gamer life continue to ignore the female segment of the population.
The easiest example is on the personal level, where (for example) there was that British survey where gamers were found to ignore their significant others to the point of not having time for sex. I know a couple of girls who call themselves "gaming widows" due to Warcraft, Diablo, and now Disgaea, because, while they're gamers, they're, y'know, not worth gaming with. 'Cuz they're girls and all. While I'm not saying that this is a common thing, it occurs more often than the girls'd like.
And of course, there's the professional realm, where developers just can't quite seem to figure out what the girl gaming segment of the population wants. Phaedra Boindiris even runs womengamers.com to try and tell game companies "Hey, that's not kosher" when it comes to character design and game design, but it doesn't seem like anyone is listening--Sports games, FPSes and various action platformers continue to dominate sales charts, and those are distinctly male-dominated markets, leading to a "we don't need to care about girls" attitude. And the male-dominated developer community doesn't hurt this attitude, either.
Of course the RPGs have the large female audiences, as is well-recorded among sales numbers, so at least that segment of the game industry knows what's good for them. Meanwhile, oddly enough, the games that appeal most to a lot of girls include... Dead or Alive: Xtreme Beach Volleyball, which ostensibly is a distinctly male game but has drawn in a good deal of girls I know with the shopping elements. Which is also, as far as I know, one of the driving factors behind the mega-success of The Sims, which has a huge female audience and, according to some articles, had a large influence from its female developers.
And yet even with the increasing impact on the market, companies still ignore the girls just as the boyfriends do, making me wonder what it'll take to put girls on the gaming map.
But anyway, the whole point of this rant is, I want to hear more opinions from female video gamers about how the video game community treats them, both on the personal and professional fronts. Is what I'm saying off base? Is it right? Did I miss something? If you have any contributions, please e-mail me and I'll post the comments that interest me the most (I'll ask permission first, just in case).
Okay, that's done, back to the Triple Threat of Final Fantasy: Crystal Chronicles, Disgaea and Bistro Cupid 2 that is consuming my life like a trio of vampires with controller ports. On the plus side, I can play all three at once, with the help of a lot of remote controls and a 2-page feature I'm writing on Crystal Chronicles that mandates that I have to play games (oh, woe is me :)
Until next time!