As I sit here at the office, my mind drifts to the near future, because I'm going straight from the office to Fry's, where I will figure out which of these games deserves my money and my gaming time: Lego Indiana Jones or Ninja Gaiden 2.
The "just buy both" answer flitted through my mind a couple times here, but what is at stake here is not just sixty bucks and a couple weeks of gaming time. What's at stake here is my gaming soul itself! It's a classic struggle, like ice vs. fire, tiger vs. dragon, and in this case, light entertainment vs. self-flagellation.
The Lego X games have been engineered to be enjoyable for all audiences - cartoonish romps through fanciful renderings of classic movie sets. They're made so that families can play them together, with little winks to the audience and the simplest forms of fun you can get. Heck, they can even make mine cart rides fun (it helps that Temple of Doom is the grandpappy of all mine cart levels). It's all about running around with buddies stomping baddies, breaking things, and finding secrets - all things that I could enjoy with my roommates.
On the other hand, Ninja Gaiden for the NES was one of the original games that defined "Nintendo Hard". From all reports, the 360 iteration has a combat system that rewards attention to detail, target prioritization, and an intimate knowledge of such terms as "hit box," "invincible startup," "safe on block," and "clear-out." If you stop paying attention for a moment, it will kill you without remorse, and then it will probably do all sorts of unspeakable things to your corpse so you never make that mistake again. The outspoken designer himself (and yes, I know that Itagaki has made all sorts of news to coincide with the release of his game, I'll talk about that another time) has bragged that he caters to the hardest of the hard, and his games have always [insert obligatory sexual joke here].
What it boils down to is this: am I a casual gamer these days, playing Scrabble and Boggle on Facebook with family, or am I still an obsessive, full-bore gamer, playing Devil May Cry on progressively harder difficulties until my thumbs bleed? In my younger days, I would have had more time to devote to the latter pursuit, what with summers and the short school day working in my favor so I could devote maximum time to frivolous pursuits. These days, I keep thinking that I'm ready to enter my gaming old age, content to sneak in some light gaming on the DS or via Flash applications. I haven't played all the way through an RPG in ages - Disgaea doesn't count, because I consider that game to be more of a spreadsheet than an RPG. A deliciously enjoyable spreadsheet, but a spreadsheet nonetheless. So it does nothing toward proving that I'm still an obsessed gamer, even though I've played it for 50 hours, 3 of which were spent poking around kanji lists to find just the right names for my mages.
Oh, who am I kidding? I learned Japanese so I could play games like Disgaea 3 early. I stay up at night thinking about hit boxes, frame advantage, and startup animations. I can play Columns with my feet. I don't think I'll ever be able to shed the mantle of "unredeemable gamer," no matter how I try to trick myself into thinking that I'm a casual, non-geeky gamer.
Alright, Ninja Gaiden. You should get got comfy, because I'm not going to stop until I have mastered you to my satisfaction. Maybe I'll take occasional breaks for Lego games with buddies, but you and me will make beautiful music until a new game dethrones you. Sorry, Lego Indy, but rest assured that Lego Batman will avenge you.